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Post by ◊◊BLOODBEASTER◊◊ on Nov 14, 2018 21:16:19 GMT -8
((Haha, u guys bad mofos. I'll hold on Rationalize for now.))Gerald-- You only got one cuff on Mills, the creature coming closer at a sluggish,
but steady pace. Mills is going berserk. If you want to get that other cuff on,
you're gonna have to throw down with an angry cat and risk that monster getting
within touching range.
Harriet-- You kick the stools out of the way of the door, they clatter down the hall in an ear-aching crash.
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Post by Kristi is prescribed skeletons on Nov 14, 2018 21:17:42 GMT -8
I grabbed Mills and took a defensive stance. I'll go whichever way is opposite of that thing.Gerald - "Sweet Jesus..."
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Post by Dr. Jar on Nov 14, 2018 21:55:45 GMT -8
Harriet- I hold the door open. Hurry and get over here! "This way! The other one is blocked!"
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Post by ◊◊BLOODBEASTER◊◊ on Nov 14, 2018 22:04:25 GMT -8
Mills scrambles on the hard floor like a damn cartoon character, trying to be the first
out the door. The deathly figure has come more fully into the glow of your flashlights.
A skull-like head is hidden under black lace, something dreadful inside its eye sockets
shimmers like oil. It reaches for the edge of its veil...
The scent wafts out into the hall. A foot steps out of a shadow, shod in an elaborately
embroidered black slipper. Beads and tiny bells rustle, as the rest of the charred leg
emerges. The only way out seems to be down the stairs, and deeper into the belly of the boat.
((Roll 2d10 + Coolness to get away smoothly, and tell me what you do next))
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Post by Kristi is prescribed skeletons on Nov 14, 2018 22:05:42 GMT -8
NorL0jW5 +3·
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Post by Kristi is prescribed skeletons on Nov 14, 2018 22:14:18 GMT -8
I worked to get a handle on Mills so he didn't knock over Ms. Gray on our way down. Ladies first, if possible, then me last.
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Post by Dr. Jar on Nov 14, 2018 22:17:41 GMT -8
Harriet- I get going, lighting the way in front of me as I go. This was nowhere we wanted to stay with a ghost chasing us. pWvrN0a6-2 I wonder what events in my life lead me to the place I am now, and I realize I've made many mistakes before I got here.
This thing created a primal fear deep in my gut. Real or not, it was awful. It started off every alarm bell within me I thought could exist, and I wanted to dash away into the darkness to escape it.
It would just be so easy to let it have Mills. He'd deserve it too, after all that he did. Maybe the marking would make him the one that had to stay...·
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Post by ◊◊BLOODBEASTER◊◊ on Nov 14, 2018 22:27:08 GMT -8
Both of you get away safely from whatever those ghostly things were, but the wreck of the stools and the dark environment didn't make it easy. Mills got out ahead of you and was already throwing himself down the stairs.
Harriet-- you'd just been down there: the little labyrinth of pipes and machines. You'd have an edge navigating down there, especially since he was just fleeing into the darkness. On the other hand, your light would make
you a beacon for anyone who was hiding...
Gerald-- Your arm was hurting badly. Harriet's cloth bandage would soak up some of the blood, but it wasn't going to stop until you could get some good pressure on it.
Both of you were standing at the top of the stairs. You could forget Mills and get out into that bright red 'sunlight' outside, or you could follow him into the dark belly of the ship.
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Post by Dr. Jar on Nov 14, 2018 22:29:53 GMT -8
Harriet- I go into the darkness again. Maybe we could get out of this place the same way we got in, if it worked that way anyways. I use my light regardless whether it is a beacon or not. I need to see the ground in front of me after all. What had I done wrong to come to this? And had Mills lead us all here to sacrifice us? Like he sacrificed everyone before? This had to have been his plan all along, but he had never wanted to come here to begin with, had he?
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Post by Kristi is prescribed skeletons on Nov 14, 2018 22:35:02 GMT -8
I took off after Mills again, damn it. If anything got him his soul would be devoured. That's how we would loose to those things.
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Post by ◊◊BLOODBEASTER◊◊ on Nov 14, 2018 22:45:57 GMT -8
You are in a maze of twisty little passages, all alike. The two of you rush down
the stairs, fleeing and chasing all at the same time. The underbelly of the ship is filled with arcane machinery, whistling pipes, turning pulleys. Any number of
things that could grab the hem of your shirt and pull you into a meat grinder,
or scald you with boiling steam.
Do you stick together?
((Btw might be a good spot to separate if you'd like to pursue different paths
game-wise. You can get inadvertently separated too.)) Harriet--
You recall there was a door on the back of the wall that you didn't check out before.
He'd probably go there, as the other route went into that drowned hall where you
started. At least, that's how it was when you were here a few minutes ago.
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Post by Dr. Jar on Nov 14, 2018 22:50:46 GMT -8
Harriet- I stuck to the other two. We would make it out together, so that Mills could see his time through.
I take the last door on the wall, hesitating a moment to wait for Gerald.
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Post by Kristi is prescribed skeletons on Nov 14, 2018 23:03:03 GMT -8
I continued after Mills.((Being separated accidentally would be my preference. Playing together is tricky since we have to wait for each other. (I feel kinda like a mean loner suggesting it, though.)))
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Post by Dr. Jar on Nov 14, 2018 23:04:06 GMT -8
((That's ok, we can do whatever someone else wants if that's the case. My character would prefer to stick together though.))
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Post by Kristi is prescribed skeletons on Nov 14, 2018 23:12:08 GMT -8
((My character wants to stay together, but the player that is myself has classically autistic patience issues. ))
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