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Post by Kristi is prescribed skeletons on Jan 7, 2015 22:53:33 GMT -8
Another pause occurred due to several issues I had with things Inside the House. I'm working on some edits for continuity and pacing. They're minor and don't change anything much, but if you read through a little you may notice the changes.
Once I'm done we'll be back on track.
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Post by Kristi is prescribed skeletons on Feb 14, 2015 9:40:32 GMT -8
After some real life stuff and consideration of what to do with Trinity's PCs I've had some trouble finishing this RPG off. We're still rolling now, with me taking control of the abandoned characters.
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Post by Kristi is prescribed skeletons on Aug 27, 2015 1:35:20 GMT -8
That's the end! You were great players, Sebastian and Trinity . Thanks for playing! {Commentary }You two played it smart and safe, for sure. Believe it or not, things ended on a pretty good note.
At several points it could have gotten pretty disastrous for the group, such as when PCs were considering smashing the dollhouses, or if anybody somehow angered the puppet.
Whatever happened to the people trapped in the dollhouse village? Well, I'll keep that a secret, unless you really want to know! I'd love to get some feedback, if you have any. What were good points/bad points? Did I run things okay? Did the slowed progress make it less engrossing? Was the story fun? Well, I sure had fun. I hope you all did, too!
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Post by Kristi is prescribed skeletons on Aug 27, 2015 14:53:44 GMT -8
Sebastian - Thanks for replying with such good feedback! The others that disappeared ended up in the dollhouse village, which if explored further would be more romanticized sort of small town niceness and depression era simplicity. E.g. the way the puppet imagined the world. Exposition was limited with the fact I narrated everything as it was happening, but in retrospect I could have, as a narrator, filled in on those gaps. The characters would still be out of the loop, but the story could have potentially been fleshed out a bit further. I'd have to figure out how much exposition's appropriate without spoiling the mystery. On the other hand, I wouldn't be the first writer keeping secrets in mystery/horror writing. Food for thought! Sadly for me it's never writer's block keeping me, but crummy OCD issues. Having scheduled times would be really good for getting me out of those moments.
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Post by Kristi is prescribed skeletons on Aug 29, 2015 9:49:40 GMT -8
Sebastian - I was totally intending to do that initially, but felt like I'd be dragging out the game even more. Oops. Thanks again!
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